Elsweyr ~ Geography
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pROvAK
The Khan
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Desert Look
I am imagining the Elsweyr deserts as this, [You must be registered and logged in to see this link.] But with a little less trees and maybe more flat and dry.
Re: Elsweyr ~ Geography
The showcase contains exactly this shape of land. Areas like this would be close to the forest. We will need some tropical resources and some architecture that would be from a tropical area.there will be steppes surrounding some of the desert. They are a transition from desert to forest. Take a look at the sertao steppe for the best representaion of an elsweyr steppe.
Re: Elsweyr ~ Geography
You should really take a look to the geography of India. There is all we need: forests near the desert, great cities surrounded by the sand, nomades tribes and even desert cats! It's why I think we should make Elsweyr more indian. inspiration from arabian/african sources should be better for a Redguard/Hammerfell mod (but not toally excluded).
Type "Thar desert" in Google and you'll find some nice pictures of desert. (It's in Rajasthan. Doesn't it sound like a Khajiit name?)
Type "Jaisalmer" and you'll find architecture for a city in the desert.
But before making the desert, I think we should search first for what southern jungles look like (Senchal will be our first release, isn't it?). It is preferable to do the desert last so that it'll blend better with P:C.
Type "Thar desert" in Google and you'll find some nice pictures of desert. (It's in Rajasthan. Doesn't it sound like a Khajiit name?)
Type "Jaisalmer" and you'll find architecture for a city in the desert.
But before making the desert, I think we should search first for what southern jungles look like (Senchal will be our first release, isn't it?). It is preferable to do the desert last so that it'll blend better with P:C.
Le Grimacier- Head of Lore
- Posts : 250
Join date : 2012-02-22
Location : Elsweyr, where else?
Re: Elsweyr ~ Geography
Yes, Senchal will be the first release. We are taking India's climate and geography fully into account. India is the closest to Elsweyr after all! We will be going from the south to the north but will leave the eastern border untouched untill the end since P:C covers the east too.
P.S. That does sound like it's Khajiit...
P.S. That does sound like it's Khajiit...
Re: Elsweyr ~ Geography
Le Grimacier wrote:Hello, i have some informations from lore concerning the geography of Elsweyr. I'm listing all here for reference.
There is little information but it seems it's a relative flat land. There is no mountain of importance referred. In the South, the Halls of Colossus is supposed to overlook 'the Great Divide'. It is not mentionned what is 'the Great Divide'. It could be some sort of valley or canyon. Or it could be a mountain dividing the access to the peninsula.
There is the Xylo River. Since the Five Years War (war against Bosmers) the two side are in Eslweyr so the river itself should be near the East border. On the map, the part of the coast near Torval could be its estuary.
The northern part of the country consists of the kingdom of Anequina. The extreme north is dry wastes and grasslands. The surroundings of Rimmen (N-W) are hills and steppes. The rest is formed of badlands.
The southern part (from Corinthe) consists of the kingdom of Pellitine. This area is covered in jungle and rainforests, with sugarcanes groves. It's a region with two main river bassin.
You should also take a look to the geography of India (tropical South, central highlands and desertic North). It could be a good source of inspiration.
Excellent bit of info here. The only mountains as such, are those at the borders to Valenwood and Cyrodiil. Other than that it is fairly basic. I would just like to point out, the map that i used as a basis for the height map and all the other province mod height maps is this one
Thought this might help you guys in planning stuff.
EDIT: You might want to add some sort of automatic image resize to the forum, can't show you any other way because I cant link to external pages...
Last edited by SGMonkey on Tue 13 Mar 2012, 7:18 pm; edited 2 times in total
SGMonkey- Posts : 44
Join date : 2012-02-28
Re: Elsweyr ~ Geography
I had to say that High Rock looks awfully close to hammerfell. The lilac bay would be so small. The peninsula itself would be better further north to enlarge the bay. (But we're doing Elsweyr so it's none of my concern.) And thanks for posting that SGM. We now have an idea of what to expect and do.
Re: Elsweyr ~ Geography
Of course its close, they are neighbouring provinces... And the bay is hardly small, it can fit vivec in it about 10 times. I'm not gonna go changing the shape of the land willy nilly just cos i feel like it. All of the land ive made for the province mods are based on this map, and are exactly the same and all fit perfectly together.
SGMonkey- Posts : 44
Join date : 2012-02-28
Re: Elsweyr ~ Geography
No, I know they are neighboring, but the bay seems small. Like I said, its none of my concern.
Re: Elsweyr ~ Geography
Hmm...I wonder how good this would look with MGE and distant land. Getting up high and looking over Elsweyr seems very cool, seeing the dunes and cities.
Re: Elsweyr ~ Geography
That's my main concern. If it doesn't look good in MGE, I won't be happy with it. If it doesn't look good far away, It doesn't look good at all. Needs to look real and nice.
Re: Elsweyr ~ Geography
That means we need some small mountains and forest and such to make the landscape look more alive.
Re: Elsweyr ~ Geography
Hell yes! I am good with perfecting exteriors, but not designing them, so I will sort through most claims after they are finished.
Re: Elsweyr ~ Geography
Only the south is real forest. The badlands is gonna look bad as hell.
And hey, I got a load of more resources again. We got harvestable plants and such. Koniption? made them for Oblivion. Eterin converted them. Finished today. I was waiting for it for about a week. Not long at all. He even called it the Elsweyr pack! He said he may make some cacti for us. Y'know, the steppes could use them. Not typical American I'm sure. Probably some more different types. Either one is good for us. We are in a good community!
And hey, I got a load of more resources again. We got harvestable plants and such. Koniption? made them for Oblivion. Eterin converted them. Finished today. I was waiting for it for about a week. Not long at all. He even called it the Elsweyr pack! He said he may make some cacti for us. Y'know, the steppes could use them. Not typical American I'm sure. Probably some more different types. Either one is good for us. We are in a good community!
Re: Elsweyr ~ Geography
I agree! This will be a large step forward in the meshes, and one more step to....uh..Everything? harvestable plants will add a good bit of freedom there,alchemy and such. And just interactivity.
Re: Elsweyr ~ Geography
It would be easier to discuss about trees, flora, rocks, grasses, creatures, needed meshes, etc. after we have determined precisely the regions. At the moment we could only be generic.
I think I found what "the Great Divide" is. There is "the Blue Divide" which is the sea between Stros M'Kai, Valenwood and Summerset. So the Great Divide could be the name of the Southern Sea (separating Tamriel from Pyandonea?). Halls of Colossus is supposed to overlook it, so the southern coast should look like a cliff (at least at this place)
I think I found what "the Great Divide" is. There is "the Blue Divide" which is the sea between Stros M'Kai, Valenwood and Summerset. So the Great Divide could be the name of the Southern Sea (separating Tamriel from Pyandonea?). Halls of Colossus is supposed to overlook it, so the southern coast should look like a cliff (at least at this place)
Le Grimacier- Head of Lore
- Posts : 250
Join date : 2012-02-22
Location : Elsweyr, where else?
Re: Elsweyr ~ Geography
Exactly, I have many plants that go into the whole tropical idea for elsweyr.
Anyways, I was thinking either a cliff or a large hill for the Halls of Colossus.. Tamriel is at a loss for cliffs so far. We could make some beautiful cliffs out of regular rocks. I mean, look at Athlis Continent. OR we could try and make some meshes for a cliff. hmm?
Anyways, I was thinking either a cliff or a large hill for the Halls of Colossus.. Tamriel is at a loss for cliffs so far. We could make some beautiful cliffs out of regular rocks. I mean, look at Athlis Continent. OR we could try and make some meshes for a cliff. hmm?
Re: Elsweyr ~ Geography
N'dibs resources have cliffs. I am hunting around for good desert rock textures.
Rattfink333- Outreach Modder
- Posts : 161
Join date : 2012-04-14
Location : The Ratway, naturally
Re: Elsweyr ~ Geography
Take a look at the maps from Arena. They can give ideas to place mountains and hills. You can see southern Elsweyr have mountains.
Le Grimacier- Head of Lore
- Posts : 250
Join date : 2012-02-22
Location : Elsweyr, where else?
Re: Elsweyr ~ Geography
I'd figure it would. It just wouldn't have HUGE mountains. Good find/idea Grim.
Re: Elsweyr ~ Geography
He, he. Grim.
We could also use the roads as a rough layout. It wold give us a slight idea on how to place them.
We could also use the roads as a rough layout. It wold give us a slight idea on how to place them.
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Similar topics
» Elsweyr History
» Elsweyr religions
» The Cities of Elsweyr
» Elsweyr Heightmap
» Concepts for Elsweyr
» Elsweyr religions
» The Cities of Elsweyr
» Elsweyr Heightmap
» Concepts for Elsweyr
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