Project Outreach
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Jungle Temples

+3
The Khan
Ryu Hayabusa
Le Grimacier
7 posters

Go down

Jungle Temples Empty Jungle Temples

Post by Le Grimacier Fri 09 Mar 2012, 6:37 pm

I've made some models for jungle temples. It's just some stuff with a basic texture, and meshs are not optimized. It's a tilseset so you can make different sorts of ruins with it. It's made to be like the Daedric ruins: some structures in exterior and a "dungeon" in interior. It's far from finished and interior is not yet done.
A simple temple:
[You must be registered and logged in to see this link.]
Something more complexe:
[You must be registered and logged in to see this link.]
Basic blocks can be used to make a paving way:
[You must be registered and logged in to see this link.]
There will be flora to be added inside/outside the temple, like roots growing on walls, fern, etc...
The problem with a tileset is there will be a lot of differents objects in the cell. If the ruins is too big, I fear there will be probably a slowdown (I don't know how the number of references impacts fps). Perhaps I should make bigger but less varied buildings.
I just want your opinion before going too far.
Le Grimacier
Le Grimacier
Head of Lore

Posts : 250
Join date : 2012-02-22
Location : Elsweyr, where else?

Back to top Go down

Jungle Temples Empty Re: Jungle Temples

Post by Ryu Hayabusa Fri 09 Mar 2012, 7:15 pm

Larger buildings would be more useful to have a good major temple atmosphere but these are pretty damn good! You've got some skill, I'll say that! The textures actually look fine from these pics. Even though these aren't particularly large, they could be combined to create unique structures. Sort of like a whole building set. Whatever you're doing with these things currently looks fine.

P.S. If you have any noteworthy models that you'd like to put in the showcase section, we'd love to see them. From this little thread, it looks like you could easily get promoted with your skill.
Ryu Hayabusa
Ryu Hayabusa
Admin

Posts : 678
Join date : 2011-12-08
Age : 28
Location : Building Elsweyr

https://projectoutreach.4umer.com

Back to top Go down

Jungle Temples Empty Re: Jungle Temples

Post by The Khan Fri 09 Mar 2012, 8:15 pm

I don't know. They look awesome but also like something that you'd find in Black Marsh. :/ I love it though.
The Khan
The Khan
Outreach Modder

Posts : 282
Join date : 2012-02-14
Location : The Internet

http://exilian.co.uk/forum/

Back to top Go down

Jungle Temples Empty Re: Jungle Temples

Post by SGMonkey Sat 10 Mar 2012, 9:13 am

Did you just rip these straight out of UDK or did you use UDK as a reference.....

SGMonkey

Posts : 44
Join date : 2012-02-28

Back to top Go down

Jungle Temples Empty Re: Jungle Temples

Post by Le Grimacier Sun 11 Mar 2012, 7:31 am

@Exilian's Minion: For Black Marsh I think ruins will be more Inca/Mayan. But it's true it's the same type of environnement.
@SGMonkey: Yeah, I used UDK, but models are made from scratch. At first I have searched for Indian/Cambodgian ruins. My first models looked like those from UDK so I've improved them using UDK as reference.
Ok, I'll trying to make unique structures.
Le Grimacier
Le Grimacier
Head of Lore

Posts : 250
Join date : 2012-02-22
Location : Elsweyr, where else?

Back to top Go down

Jungle Temples Empty Re: Jungle Temples

Post by Ree'al Sun 15 Apr 2012, 3:37 am

These look like something that would be buried in the sand, don't you think?

Ree'al
Outreach Modder

Posts : 4
Join date : 2012-02-28

Back to top Go down

Jungle Temples Empty Re: Jungle Temples

Post by Ryu Hayabusa Sun 15 Apr 2012, 3:17 pm

They look like something that'd be half buried in the forest.
Ryu Hayabusa
Ryu Hayabusa
Admin

Posts : 678
Join date : 2011-12-08
Age : 28
Location : Building Elsweyr

https://projectoutreach.4umer.com

Back to top Go down

Jungle Temples Empty Re: Jungle Temples

Post by Le Grimacier Tue 17 Apr 2012, 6:14 am

I think we should have one set of ruins for the whole Elsweyr, like the daedrics ones in Morrowind. It'll give the feeling there was an unique civilisation.
What I've done is more a "copy-paste" of something that exists. I have to find something more original and which better fit the two environments. But before I can do anything, we have to better define what the Khajiit culture looks like.
Le Grimacier
Le Grimacier
Head of Lore

Posts : 250
Join date : 2012-02-22
Location : Elsweyr, where else?

Back to top Go down

Jungle Temples Empty Re: Jungle Temples

Post by pROvAK Tue 17 Apr 2012, 8:12 am

What my understanding is that the architecture of ancient Jerusalem was similer to that of Elsweyr's. History class, you actually helped for once.
pROvAK
pROvAK
Head of Literature

Posts : 394
Join date : 2012-02-06
Age : 27
Location : Riverhold

https://projectoutreach.4umer.com

Back to top Go down

Jungle Temples Empty Re: Jungle Temples

Post by Ryu Hayabusa Tue 17 Apr 2012, 5:48 pm

Who or what told you that?
Ryu Hayabusa
Ryu Hayabusa
Admin

Posts : 678
Join date : 2011-12-08
Age : 28
Location : Building Elsweyr

https://projectoutreach.4umer.com

Back to top Go down

Jungle Temples Empty Re: Jungle Temples

Post by The Khan Wed 18 Apr 2012, 3:18 am

So are these in the data files yet?
The Khan
The Khan
Outreach Modder

Posts : 282
Join date : 2012-02-14
Location : The Internet

http://exilian.co.uk/forum/

Back to top Go down

Jungle Temples Empty Re: Jungle Temples

Post by Ryu Hayabusa Wed 18 Apr 2012, 8:27 am

What? The temples? No. I don't think we could really use them. We'd need original stuff.

Grim, I agree on the ruin set idea. Would it be more immersive if there were overgrown versions and sandy versions of the exteriors? That way they don't look the same in Pellitine AND Anequina. Of course, Bethesda didn't do that...there are two arguments here. Immersion, or vanilla Morrowind.
Ryu Hayabusa
Ryu Hayabusa
Admin

Posts : 678
Join date : 2011-12-08
Age : 28
Location : Building Elsweyr

https://projectoutreach.4umer.com

Back to top Go down

Jungle Temples Empty Re: Jungle Temples

Post by Rattfink333 Wed 18 Apr 2012, 9:44 pm

you're talking to the guy who's made a bunch of unique tileset mods for various towns. Multiple versions YES!!!
Rattfink333
Rattfink333
Outreach Modder

Posts : 161
Join date : 2012-04-14
Location : The Ratway, naturally

Back to top Go down

Jungle Temples Empty Re: Jungle Temples

Post by Ryu Hayabusa Wed 18 Apr 2012, 9:47 pm

Me too.
Ryu Hayabusa
Ryu Hayabusa
Admin

Posts : 678
Join date : 2011-12-08
Age : 28
Location : Building Elsweyr

https://projectoutreach.4umer.com

Back to top Go down

Jungle Temples Empty Re: Jungle Temples

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum