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Misc Quest Ideas

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freewaydog
The Khan
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Post by Ryu Hayabusa Sat 17 Mar 2012, 2:31 pm

No. That's just...a let down. You hear of a guy called Sandman and he sells sand? I'd be pissed. Maybe a robber who sticks out in the desert and...you know.
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Post by pROvAK Mon 16 Apr 2012, 2:51 pm

Hmm..traps in the desert? That would add such realism and interactivity, although I'm not sure how it would be done in some cases....a fall-through mesh of sand maybe?
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Post by Ryu Hayabusa Mon 16 Apr 2012, 5:46 pm

That could actually work. Just make the meshes without collision and BOOM! Fall through.
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Post by Rattfink333 Mon 16 Apr 2012, 10:45 pm

misc quest. rescue from slaver encampment.

misc imperial quest. uncover imperial guard captain taking bribes from slavers to look other way as they land and load slaves.

misc quest. rescue trader from nomad band without violence, Local band important. diplomacy a must.
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Post by Ryu Hayabusa Mon 16 Apr 2012, 11:11 pm

Yes.
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Post by The Khan Tue 17 Apr 2012, 2:45 am

Misc Quest: Runes have been invaded by undead and the Architects want you to clear it out for them.
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Post by pROvAK Tue 17 Apr 2012, 2:54 am

Misc Quest: Several artifacts are located in various ruins. A rich Dunmer who thinks too highly of himself pays you to retrieve the artifacts.
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Post by Ryu Hayabusa Tue 17 Apr 2012, 5:58 pm

Khan: you mean ruins? And yes.

pROvAK: Yes.

This is the way quests should be brainstormed!

Misc Quest: Senchal: Shipment is missing. Investigate what happened.

Misc Quest: Senchal: Venture into the Black Keirgo district to retrieve a valuable item. House leads to a secret skooma den.

Huge Misc/Possible Main Quest: Sea anomaly. Huge freaking monster OR large ruin causing disturbance to water surface. Possibly whirlpool.
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Post by The Khan Wed 18 Apr 2012, 3:17 am

Yes, yes I do mean "ruins".
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Post by pROvAK Wed 18 Apr 2012, 2:42 pm

Large Quest: Female dunmer gives quest: Locate Person "Sadridth Morale". After location, she reveals herself as a deadra. Kill the Deadra, retrieve special artifact, which is brought to Mages Guild in Senchal for investigation. The artifact has special properties, which gives the player a new summon deadra spell, but the spell turns on you and trys to kill you. Return to the mages guild,and the artifact must be destroyed. Return totheoriginal quest person once again,only to find her gone. Quest end with mystery...
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Post by Ryu Hayabusa Wed 18 Apr 2012, 4:39 pm

Hate the name. Love the quest.
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Post by pROvAK Wed 18 Apr 2012, 6:41 pm

good, I hate the name too. I never make the names myself, I have someone else for that. I usully put random names, so just choose whatever name the helll you want. Smile
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Post by Ryu Hayabusa Wed 18 Apr 2012, 7:12 pm

TR's random name generator!!! I wish there was a downloadable name generator for Morrowind. It'd make things so much easier. But um...yes. Too much like the city.
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